Player Tracking for the Ultra-High-Definition Generation
Source Summary
Analytics company Second Spectrum has released the first glimpse of Dragon, its new player tracking engine. Dragon uses a “mesh tracking” system, which exponentially expands the amount of player data it records. The legacy version collects two to three dozen points on an athlete’s body—Dragon can capture at least 7,000, blanketing an athlete’s entire body. Dragon will not only increase the amount of performance data collected, but helps advance the use of AR and VR in sports (ESPN used Second Spectrum tech to create the Marvel-themed alternate NBA broadcast in 2021.) The improvements are so promising that Second Spectrum has found a deep bench to help it develop Dragon: the NBA.